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Streamlining artist workflows and scaling film production with AFX and AIDE

今天

DreamWorks shares how NetApp AFX powers Shrek 5 rendering and how AI Data Engine will help artists find assets, access tools, and speed workflows. The focus is AI that improves operations and empowers artists, not replaces them.

NetApp AFX
演讲者
Jeff Baxter
Jeff Baxter
高级总监,投资组合营销,NetApp

Jeff Baxter 是 NetApp 产品组合营销高级总监。在此职位上,Jeff 领导一个负责 NetApp 核心产品&解决方案营销的团队。此前,Jeff 曾在 NetApp 担任过多种技术和战略职位,包括 ONTAP 产品管理高级总监、ONTAP 首席布道师以及 NetApp 美洲区现场首席技术官。

Skottie Miller
Skottie Miller
VP, Technology Fellow

Skottie Miller is a Technology Fellow for Systems Architecture at DreamWorks Animation, where he guides the technical direction of the studio’s infrastructure technology. Scott is focused on operations and implementing long-term strategies for high performance computing, high performance storage and networking. He is responsible for the computational visualization infrastructure required for creating computer generated 3D animated films.  In his role, Scott provides technology expertise and advanced systems architecture strategy. Working with HP, he implemented the first offsite grid computing for feature animation rendering on Madagascar and Shrek 2, including a wide-area NFS caching approach to enable offsite computing without pipeline or software modifications. This work continues today to empower DreamWorks’ use of the cloud for compute, storage and analytics.  In his many years in the entertainment industry, Scott has credits on more than 40 productions including the Shrek, Kung Fu Panda and How to Train Your Dragon franchises. Prior to joining DreamWorks, Scott was a Senior Staff Engineer in Visual Effects at Walt Disney Feature Animation. He also worked in the aerospace industry for 11 years as a Senior Software Engineer at Honeywell Aerospace/Hughes Aircraft.  Scott received a B.S. and a M.S. from California State University, Fullerton.

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Session presentation
Streamlining artist workflows and scaling film production with AFX and AIDE