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INSIGHT

Streamlining artist workflows and scaling film production with AFX and AIDE

오늘

DreamWorks shares how NetApp AFX powers Shrek 5 rendering and how AI Data Engine will help artists find assets, access tools, and speed workflows. The focus is AI that improves operations and empowers artists, not replaces them.

NetApp AFX
발표자
Jeff Baxter
Jeff Baxter
포트폴리오 마케팅 부문 시니어 디렉터, NetApp

제프 백스터는 NetApp의 포트폴리오 마케팅 수석 이사입니다. 이 직책에서 제프는 NetApp의 핵심 제품 & 솔루션 마케팅을 담당하는 팀을 이끌고 있습니다. 이전에는 ONTAP 제품 관리 수석 이사, ONTAP 수석 에반젤리스트, NetApp 미주 지역 현장 최고 기술 책임자 등 NetApp에서 다양한 기술 및 전략 관련 직책을 역임했습니다.

Skottie Miller
Skottie Miller
VP, Technology Fellow

Skottie Miller is a Technology Fellow for Systems Architecture at DreamWorks Animation, where he guides the technical direction of the studio’s infrastructure technology. Scott is focused on operations and implementing long-term strategies for high performance computing, high performance storage and networking. He is responsible for the computational visualization infrastructure required for creating computer generated 3D animated films.  In his role, Scott provides technology expertise and advanced systems architecture strategy. Working with HP, he implemented the first offsite grid computing for feature animation rendering on Madagascar and Shrek 2, including a wide-area NFS caching approach to enable offsite computing without pipeline or software modifications. This work continues today to empower DreamWorks’ use of the cloud for compute, storage and analytics.  In his many years in the entertainment industry, Scott has credits on more than 40 productions including the Shrek, Kung Fu Panda and How to Train Your Dragon franchises. Prior to joining DreamWorks, Scott was a Senior Staff Engineer in Visual Effects at Walt Disney Feature Animation. He also worked in the aerospace industry for 11 years as a Senior Software Engineer at Honeywell Aerospace/Hughes Aircraft.  Scott received a B.S. and a M.S. from California State University, Fullerton.

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Session presentation
Streamlining artist workflows and scaling film production with AFX and AIDE