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Streamlining artist workflows and scaling film production with AFX and AIDE

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DreamWorks shares how NetApp AFX powers Shrek 5 rendering and how AI Data Engine will help artists find assets, access tools, and speed workflows. The focus is AI that improves operations and empowers artists, not replaces them.

NetApp AFX
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Jeff Baxter
Jeff Baxter
Direttore senior, Portfolio Marketing, NetApp

Jeff Baxter è Senior Director per il Portfolio Marketing presso NetApp. In questo ruolo, Jeff guida un team responsabile del & marketing delle soluzioni di prodotto principali presso NetApp. In precedenza, Jeff ha ricoperto diversi ruoli tecnici e strategici presso NetApp, tra cui quello di Sr. Director of Product Management per ONTAP, Chief Evangelist per ONTAP e Field Chief Technology Officer per le Americhe presso NetApp.

Skottie Miller
Skottie Miller
VP, Technology Fellow

Skottie Miller is a Technology Fellow for Systems Architecture at DreamWorks Animation, where he guides the technical direction of the studio’s infrastructure technology. Scott is focused on operations and implementing long-term strategies for high performance computing, high performance storage and networking. He is responsible for the computational visualization infrastructure required for creating computer generated 3D animated films.  In his role, Scott provides technology expertise and advanced systems architecture strategy. Working with HP, he implemented the first offsite grid computing for feature animation rendering on Madagascar and Shrek 2, including a wide-area NFS caching approach to enable offsite computing without pipeline or software modifications. This work continues today to empower DreamWorks’ use of the cloud for compute, storage and analytics.  In his many years in the entertainment industry, Scott has credits on more than 40 productions including the Shrek, Kung Fu Panda and How to Train Your Dragon franchises. Prior to joining DreamWorks, Scott was a Senior Staff Engineer in Visual Effects at Walt Disney Feature Animation. He also worked in the aerospace industry for 11 years as a Senior Software Engineer at Honeywell Aerospace/Hughes Aircraft.  Scott received a B.S. and a M.S. from California State University, Fullerton.

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Session presentation
Streamlining artist workflows and scaling film production with AFX and AIDE