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Scaling Game Development on AWS with Amazon FSx for NetApp ONTAP

Modernize Perforce, Unreal Engine, and Build Farm Workflows in the Cloud

Live Webinar | October 8, 2026 | 2:00 PM EST

Game studios are under increasing pressure to accelerate development cycles while supporting larger asset repositories, distributed teams, and growing infrastructure demands.

Join AWS and NetApp to learn how studios are leveraging Amazon FSx for NetApp ONTAP to support high-performance game development workflows, from source control and asset management to build farms and cloud-native collaboration.

In this session, AWS and NetApp experts will share best practices for integrating FSx for ONTAP with Perforce P4, Epic Horde, and Unreal Engine environments, helping organizations scale efficiently while simplifying storage management.

What You'll Learn

  • Best practices for deploying Perforce P4 on AWS
  • How to support Epic Horde and large-scale build environments
  • Strategies for improving development team collaboration
  • Approaches to scaling storage for game development workloads
  • Ways to simplify data management and protection in the cloud
  • Key architectural considerations for modern game development pipelines

Who Should Attend

  • CTOs and Technical Directors
  • Development Infrastructure Teams
  • DevOps Engineers
  • Platform Engineers
  • Build & Release Engineers
  • Perforce Administrators
  • Cloud Architects
  • Studio IT Leaders

Featured Speakers

Ben Cooke
Senior Partner Solutions Architect, AWS

Tigh Holmstrom
Product Solutions Architect, NetApp

Register Today

Discover how AWS and NetApp can help streamline game development workflows, accelerate build processes, and support the next generation of cloud-native game production.

Date: October 8, 2026
Time: 2:00 PM EST
Duration: 60 Minutes + Live Q&A

Sign up now!

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